Most of today’s triple-A games have file size of over 50GB on consoles. In fact, games such as Call of Duty and Red Dead Redemption 2 need 100GB of space or more on consoles. Though it seems PlayStation’s upcoming exclusive will need much less free space.
PlayStation Game Size initially reported that Ratchet & Clank Rift Apart has a download size of 33.618GB of storage space on the PS5. With pre-load for the game now available for those who have pre-ordered, we can confirm that Ratchet & Clank: Rift Apart needs only 33.6GB for the initial download.
🚨 Ratchet & Clank: Rift Apart (PS5)
▶️ Download Size : 33.618 GB (Version 01.000.007)
🟩 Pre-Load : June 4
🟫 Launch : June 11🟨 #PS5 #RatchetAndClankPS5 #RatchetPS5
⬜ @insomniacgames pic.twitter.com/9uIdrJ0igS— PlayStation Game Size (@PlaystationSize) May 24, 2021
Of course, this does not factor in the confirmed day 1 patch that will release on launch which will add a Performance and a Performance RT mode. Even with an upcoming patch though, we don’t expect Rift Apart’s file size to increase by much.
As for how Insomniac Games has managed to keep the storage space requirement for Rift Apart small, Insomniac’s Community Director, James Stevenson remarked that “sizes are getting smaller on native PS5 games due to the compression techniques and SSD.” This should also mean that other PS5 exclusives will also not take up too much space, but that remains to be seen.
Sizes are getting smaller on native PS5 games due to the compression techniques and SSD!
— James Stevenson (@JamesStevenson) June 4, 2021
Rift Apart is the latest entry in the long-running Ratchet & Clank series, and its premise is described as:
“Go dimension-hopping with Ratchet and Clank as they take on an evil emperor from another reality. Jump between action-packed worlds, and beyond at mind-blowing speeds – complete with dazzling visuals and an insane arsenal – as the intergalactic adventurers blast onto the PS5 console.”
Ratchet & Clank: Rift Apart will release on June 11, 2021 exclusively on the PS5.
Source: Eurogamer